Jenelle Yuan
Illustrator and Concept Designer
Hi! I'm Jenelle! A concept designer who is not only a concept designer~
Having a stable life but being constantly challenged artistically is what I've always sought. Love to try new things, Drawing, painting, crafting, some coding, and maybe music creation in the future.
Nature and culture are always a big part of my work. I enjoy taking what I've learned in real life and substituting it into my work and innovating. I believe they can make my design more solid.
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I look forward to participating in some team projects, also to the day when I can create a game independently.
Languages
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English
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Chinese (Mandarin)
Skills
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2D Programs
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Adobe creative suite
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Photoshop​
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Illustrator
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InDesign
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Premiere Pro
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Clip Studio Paint​
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3D Modeling​
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Blender​ (Digital)
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Maya (Digital)
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Clay Modeling
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Ceramics
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Unity/C#
Education
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ArtCenter College of Design
Bachelor of Science in Entertainment Concept Design
Jan 2018 - Dec 2021
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Pasadena City College
Associate of Science in Computer Science
Anticipated graduation in 2025
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Pasadena City College
Associate of Science in Fashion Design
Anticipated graduation in 2026
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Pasadena City College
Ceramics
2017
Working Experience
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October 2022 - Present
Production Assistant / Concept Designer
Ming Creative Studio Inc./MIXEL MEDIA - Part-time (Remote)
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Film Project: Zheng He Goes to the West (郑和下西洋)
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Designed pre-production concept art, with one idea highly praised by the client, extending the project timeline from 3 to 4 months.
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Theme Park Project: E-sports Environment Design
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Contributed to visual development, focusing on environmental storytelling and prop design.
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February 2023 - April 2024
2D Artist / Concept Designer
3MetaD (Remote/San Francisco)
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Designed characters, costumes, and props for game environments.
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Assisted in brainstorming and visualizing concepts for an upcoming game release.
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December 2022 - July 2023
Comic Artist
Ton Comics (China)
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Responsible for coloring and enhancing linework, ensuring visual consistency and quality for publication.
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September 2021 - March 2023
Concept Artist/Designer
Kitchen Kauldron (Los Angeles)
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Developed and implemented game concepts, including 3D modeling and physical design for hybrid games.
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Successfully collaborated with art directors, designers, and engineers to deliver polished, cohesive visuals under tight deadlines.
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Maintained visual consistency across game assets, balancing creative input with project goals.
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Recognized at industry events:
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Audience Award Winner at GDC 2023.
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Nominated at IndieCade 2022.
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May 2017 - Present
Freelance Concept Artist / Illustrator
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Created characters, props, and environments for games and animation projects.
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Designed illustrations, posters, and logos for diverse industries, including education and entertainment.
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2017 - Present
Art Counselor / Teacher / Lead Administrator
Ming Creative Art Academy (City of Industry)
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Financial Administration:
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Prepared and managed invoices, collected tuition fees, and maintained accurate financial records.
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Resolved discrepancies in billing and payment schedules through effective communication with parents and students.
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Front Desk and Customer Service:
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Welcomed students and parents, handled inquiries, and provided information about courses.
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Supported course sales and maintained ongoing communication with students and families to ensure a positive experience.
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Administrative Support:
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Scheduled meetings, organized teaching materials, and maintained art supplies for efficient operations.
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Assisted in syllabus preparation and coordinated with teachers to meet classroom needs.
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Logistics Coordination (Summer Courses):
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Organized group tours, handling all logistics, including transportation, meal arrangements, ticket procurement, and schedules.
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Ensured participant safety, provided on-site support, and prevented students from getting lost during trips.
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Web and Technical Support:
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Managed website updates and conducted research to support curriculum development and branding initiatives.
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